Once you're in the game, you can increase attributes beyond the maximums. However, these caps only apply to character creation. Each race has a different set of attribute maximums and minimums, and that can make a difference for the type of character you want to play. One place the races do differ is in character creation. So pick whichever race seems the most interesting. There isn't even really a penalty for playing a tainted race. They differ by a perk here and a trait there, but mostly they play about the same. * = * * 02.02.00 Race * * = * There are four races in the game - pureblood, demokin, feralkin, and sylvant - but there isn't a lot of difference between them. That's the only significant difference in the genders that I know of. So if you're looking for something more, or if part of the walkthrough is confusing, then the people in the forums will probably be able to help you more.
I'm receptive to e-mail, but everything I know I put in the guide, and I explain it in the guide as well as I can.
If you're looking for information you can't find here, then your best bet is probably Interplay's Lionheart forums: You might also have luck with a walkthrough posted on Interplay's web site: Or a site with maps of all the areas in the game: I'd suggest you use the forums rather than ask me questions directly. If you find something you think I've missed, then please let me know and I'll credit you in the Thanks section.
#Savage xr duel tutorial Patch
I don't think the 1.1 patch changes anything in terms of balance or how quests work. I used the retail release of the game for most of the walkthrough. The walkthrough portion of this guide is now (relatively) complete. It uses the SPECIAL character development system from the Fallout games, and, at least for half of the game, uses the system to create an interesting, intricate environment - one worthy of a walkthrough.
22.00 Bonus CD Content 08.00.00 Thanks 09.00.00 Revision History 10.00.00 Permissions and Updates Appendices A. Carter Version 1.03 Last Updated Octo* = * * Table of Contents * * = * 01.00.00 Introduction 02.00.00 Character Development.